Hi MOOOKS! Time for your VGMC II review! I have two main points of critique that should give you a good idea of what to work on next, then a set of things that I think you did particularly well and don't need to focus on improving right now.
Points of critique:
- This track's largest flaw currently is DEFINITELY the composition, so I'd like to take some time and focus on it specifically. Starting with the first portion, sounding like a type of "dance" theme, you may want to be somewhat careful with your meter. Many dances are set in groups of 3, using 3/4 time. You seem to lean into this at first, but then switch to 4/4 rather abruptly in each phrase. This has an unfortunate effect of making the piece feel almost "stuttery", like it can't quite make up its mind. For a dance section I would recommend sticking with 3/4 time as it has a very flowing sound emphasizing the start of each beat. If you listen to western classical waltz music, you'll actually notice this pattern in the bass, using a pattern of "down-up-up" for each measure to maintain a bouncing feel. You can build an entire piece around this!
- Next, let's look at the other aspect of your composition. A lot of your sections have an issue of seeming aimlessness. This isn't always present, but many sections such as 0:16-0:40 or 2:10-2:40 exemplify it fully. I think this actually doesn't stem from your melodic writing itself, but moreso your chord progressions. There are multiples ways to sketch out chord progressions, but you may be most interested in more standard western classical styles for that sweet sweet formula of "tension and release" letting you make dramatic flourishes in your music. You will want to know roman numeral notation for this (it's pretty simple if you don't know it, any basic music theory website should have it) - but [ I -> IV -> V -> I ] is essentially the formula that you can use, even using the I chord at the end to start the same thing again. Most classical chord progressions focus on this and just add extra chords between I and IV to embellish it and space out phrases. I would recommend trying to write your chords first and make sure they sound good, using classical theory or modern pop theory or just playing entirely by ear. Once you have that, you can start writing your melodies around it. Try making sure your melody includes one of the chord tones each time you play a chord, so that it still fits into your harmony. Using something like [ I -> IV -> V -> I ] will primarily be helpful for writing melodies that have a climactic point (the IV -> V) and conclude (V -> I) before a new melodic phrase continues.
Complimentary Compliments:
- I actually really dig the aesthetic of your instruments. It's super classic retro sound, reminds me a lot of 8-bit styled games. You also have some really nice themes despite aimlessness in others. Like, for example, at 1:00. That's wonderful! I'm glad you use it a lot too, actually - it provides a very lovely hook. Your arrangement in each section is also very nice overall, following a classic "ABA" type format. I think as you iron out more of the kinks in individual sections, you'll be able to make some pretty fantastic music (especially for retro games if you keep this aesthetic!)